News

September 11, 2019

Harvest your Exit

version 0.1.8

This patch introduces new game objectives as well as balance changes to The Veteran. Harvest your Exit will be available during a special event on Thursday, from 2:30PM to 6:30PM.

We'd like to introduce you to a new game feature, called Harvest your Exit. Game objectives have evolved: Scavengers now have to actively gather blood to ensure they will have opened exits by the timer's end!

Introducing a new rotating game mode! Play Hunt with a Friend every Sunday, starting August 25th, for 24-hours.

August 22, 2019

The Veteran

version 0.1.7

The patch arrives with its load of new content, and to celebrate The Veteran’s arrival, Deathgarden: BLOODHARVEST will enjoy a Steam sale and a free weekend!

The Veteran is joining the Deathgarden's hunters! This fearsome ex-soldier is ready to hunt down the pests that threatens the Enclave, the scavengers.

This week's Hunt with a Friend playtest features a new matchmaking flows and some game balancing. We made a few changes that applie to both the new and classic games modes.

August 8, 2019

Gold Rush

version 0.1.6

The newest patch is upon us! We add a whole new map, the desert-theme Gold Rush. We're also adding daily changes and new custom animations for both hunters and scavengers.

The time has come for hunters and scavengers to try a new hunting ground. We’re introducing today a new procedural map, called Gold Rush!

Our new game mode is ready for playtests! Who’s better than our community to test it? Join us as we test this new feature in which 2 hunters join forces in the Deathgarden.

July 25, 2019

Cosmetic Vendor

version 0.1.5

Our content update for this 5th patch offers a wide selection in character customization. It introduces the Cosmetic Vendor.

It has been hard to keep it secret, but here we are! The next patch will introduce the Cosmetic Vendors, two designers tailoring the fierce Hunters and their nimble prey, the Scavenger

With the reboot of Deathgarden we accomplished many of the goals we set for ourselves: a darker world, unique characters with “Power” progression, and optional (but still impactful) team play. We’re continuing to improvethese aspects with the very helpful feedback from the community.

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